![]() ![]() "Majesty: The Fantasy Kingdom Sim" – the throne is waiting for its hero! ![]() "Majesty: The Fantasy Kingdom Sim" contains elements of role play: while fulfilling your orders, the heroes improve their skills and talents, as well as earn cash to be spent on new equipment, weapons, and magical elixirs. You are able to issue orders but heroes will follow your commands only for a sizeable reward. But all of them live their own lives and decide for themselves what to do at any moment. There are a lot of heroes in your lands: valiant warriors and warlike barbarians, powerful wizards and grim necromancers, industrious dwarves and skilful elves plus many more. The core feature of "Majesty: The Fantasy Kingdom Sim" is that you cannot control your citizens directly. For example, what will you do when all the gold in the kingdom transforms into cookies? Or how will you bring back the trolls who robbed caravans and whose disappearance ruins the economy of the country? You will have to fight various enemies and monsters, explore new territories, manage economic and scientific developments and solve a heap of unusual and unexpected tasks. When you become the head of the country all the responsibility for the land's prosperity rests on your royal shoulders. "Majesty: The Fantasy Kingdom Sim" is a vast magical world where you are honored with the crown of a tiny fairytale kingdom. ![]() "One of the "5 winning games for tablets" - New York Times, July 2011 I’d recommend this to RTS and RPG lovers alike." - AppAdvice It took me something like 200+ days if I recall, but would have been over much sooner if I had tried to end it quickly with reward flags.Like Majesty series? Check out Majesty: The Northern Expansion as well! It's actually very fun to play it this way since your high-leveled heroes actually get challenged by the strong monsters. Any buildings that got taken down were quickly replaced since I had so much gold coming in, and I could easily resurrect any fallen heroes with the Masoleum. I actually beat the quest without using a single reward flag in this way, eventually my kingdom was so huge that heroes would inevitably take down the spires on their own and my heroes would swarm any monsters that ran into the kingdom. I think there's a cap on how strong the enemy forces get, so at a certain point your heroes getting stronger/more numerous doesn't add strength to the monsters. Yes, you start fighting golems and ice dragons and you will lose buildings at times, but eventually you get some really high-powered heroes and once you have enough of them recruited, they are enough to keep the monsters at bay. I actually haven't had too much trouble with Spires of Death by building up a HUGE kingdom with tons of heroes. I've only tried ballista towers once, but they seemed reasonably effective? It might be helpful to establish an outpost for extra peasants and a trading post, but the spires tend to come atcha from all angles, so it's hard to find a quiet corner of the map. ![]() What I'll typically try doing is building a sorc's abode next my warriors' guild/fairgrounds, and teleport my troops on top of the last spire after sending parties after the others. are a major pain, so your best bet is to raze all the spires as close to simultaneously as possible. โพสต์ดั้งเดิมโดย Alfryd:The trouble with recruiting a tonne of anything on Spires of Death is that incoming enemy forces are scaled to match the strength of your heroes, and I'm not sure wizards are optimal given all the vampires around. ![]()
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